![]() ![]() You can find it in his cash register with some coins - and in the back of the shop you’ll find the gate code to the Black Market. Inside the safe company, check a note on the desk to find that the grand guard need access to his apartment overlooking the wall of light, and that he keeps a key nearby. There’s plenty of shops here to explore, but you may want to wait for the regular guard to go down the lane before you take out the elite on the balcony. On the other side of the alley is the other boulevard, and more guards patrol this section. Instead of heading up the path, go right to find a small alley where a beggar will tell you there’s a place where one can find a shrine not far from a fountain. The boulevard has a few guards patrolling it so be careful. Head up the alley and you’ll come to the main boulevard leading to the palace - and be sure to check the map of the district on the right. However, you can find a metal crate near the boat stocked with tyvian ore and plenty of weapons. ![]() The door to the ship is locked, and the captain who went to meet the shopkeeper has it. You can spot the palace in the distance, and have an nice view of the alleys leading in that direction.ĭown below, you can spy on a smuggler ship waiting to offload their merchandise with a nearby black market. ![]() Head up from the skiff, grab the raw whalebone on the market stand, and continue up the steps. He also smokes, so take that hint and remember it. On the trip over, you’ll learn the Duke has a body double, which is both a curse and a blessing - as the double is apparently a nice guy. ![]() When you are ready for a big mission, talk to Meagan and leave for the palace. All that stands between you and Delilah is the Duke, and the spirit he safeguards.Īfter writing in your travel log, you can find your allies up on the deck, and an audiograph in Meagan’s quarters at the top of the ship, and in Sokolov’s room past the hold.ĭid you decide to spare Aramis Stilton of his insanity by knocking him out in the past? If you did, he’ll be on the ship, and lend his expertise by offering an early map of the Grand Palace, as well as very interesting tip: A lever in the pantry of the palace opens a secret route to the vault where is likely to hide his prize. ![]()
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